A magnet fishing adventure about finding the greatest hidden treasure!

Together with Tommy you'll come across lots of unexpected finds. Sell them, upgrade or craft and clear the rivers of junk.






Drop in for a quick session or lose yourself in "just one more cast".


🧲🎣 What the demo offers:

  • About 1 hour of a calm and satisfying core loop
  • Incremental progression: sell, upgrade, explore new spots
  • Crafting system: combine scrap into valuable items
  • Play at your pace: quick sessions or long ones

🚫🎣 What Magnetic Catch does NOT offer:

  • No weapon finds: The game is meant for all age groups, there are plenty of other exciting things to find ;)
  • No idle progression: You need to catch items yourself
  • No complex story or quests: The narrative is told by what you pull out of the water
  • No multiplayer or co-op

Magnetic Catch Steam

Wishlist on Steam


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Press Kit

[incrementaldb_verification: gameandcode]

Updated 5 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(8 total ratings)
AuthorsYoghurtDrop, bitowl
GenreAdventure
Made withUnity, Aseprite
Tags2D, Clicker, Cozy, Cute, Fishing, Incremental, Management, nature, Pixel Art, Wholesome
Average sessionAbout an hour
LanguagesGerman, English, Japanese, Korean, Chinese (Simplified)
InputsKeyboard, Mouse
AccessibilityConfigurable controls
LinksSteam, Homepage, More
ContentNo generative AI was used

Development log

Comments

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This game is so cute!

(+1)

(+2)

The minigame is just not fun, the thing is not precise, perfect pulls gives nothing and clicking at 75% to 80% just perfects it, if you chain perfects it just doesnt count and waste energy, will try agian after a patch but it anger me too much atm

Hey, sorry to hear about the minigame. The pull of the minigame was only triggered on mouse release and not on mouse down. I fixed that with a small patch. I hope it works better now! :) Also there is an upgrade in the skilltree, that gives you some money for perfect hits.

(+1)

don't know what it was but I think I fished up a QR code.

Yes there is one! It is a small easter egg, that will only be visible in videos ;)

I always liked Cozy games like this, keep up the good work!

Thank you!

Have you considered having yourgame translated to Spanish? because I would love to help you

Sure thing :) It is already on my todo list.

If you don't have someone that can do it, I can help you

Wanna come to my discord or add me? (yoghurtdrop)

(+1)

So, the game is nice, but the timing on the pulling minigame often goes off screen, making it rather hard to time getting a good or perfect pull.  This isn't too bad early on, but once the pull strength gets high enough it's nearly constant on the second pull (after a good first pull).  

Thanks for the feedback! I am already working on a patch to fix that.

I liked it. Saving for unknown crafted items kinda creates a logjam as you near the end of the game. I suppose that's my choice whether to hoard or sell tho.

Glad you liked it! :)

Good point! In the full game you will be able to find some crafting recipes, so that it is less of a trial and error. I hope that will also help to counter hoarding.